How to enchant and disenchant items in Minecraft

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Matthew M. White
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The game of Minecraft has two main elements, and from the name they are obvious, the extraction and collection of resources in general, and the transformation of these resources into useful tools and objects. Technically speaking, you could play the whole game without even looking at the enchantment system, but you'd be missing out on a set of powerful and incredibly useful upgrades for your tools, weapons, and armor that can not only save you time, but also save your life!

HHow to Enchant Items in Minecraft

The enchantment system is Minecraft's version of player level from other games, the only difference being that you take your experience and use it to imbue your gear with upgrades rather than intrinsically applying it to yourself.

The mecanic

By defeating monsters, mining certain materials, smelting blocks or cooking food, breeding animals, fishing, and trading with villagers, you will gain experience. Experience builds more slowly with each increasing level; for example, it takes 7 experience points to go from level 0 to level 1, but it takes 9 experience points to go from level 1 to level 2 and levels no longer become valuable (it's like 7 cents equaling your first dollar , and 9 cents equal to your second dollar, but when you go to spend them, you still only have 2 dollars of equal value). This means that if you want to be as efficient as possible, you should try to collect only enough experience for whatever you are trying to do. Hoarding your experience only makes sense if you don't have a good way to spend it.

That's more experience than you typically want to hold

In addition to the increased cost to gain each level, if you accidentally perish while retaining all that experience, when you come to collect your stuff, you will lose the majority of the experience you had at the time of death. Obviously, the longer you hold on, the more likely you are to lose this way.

You can spend your experience in two different places the enchanting table and anvil.

The enchanting table

Your first option for using all that hard-earned experience is the enchanting table. To use the enchanting table you will need something to enchant like a tool, weapon, piece of armor or book and you will need at least 1 piece of lapis lazuli.

With just one enchanting table, you will only have low-level enchanting options available that will cost 1, 2, or 3 lapis to apply. This will add a random low-level enchantment to the item you placed in the enchantment table that is relevant to that item. For example, you won't get the Featherfall enchantment on a sword, or the Sharpness enchantment on a shovel.

To unlock the higher level enchantments, you will need to add shelves to your setup. For them to apply to the enchantment table, they must be placed at the same height as the enchantment table or 1 block higher or lower, and 1 block from the enchantment table (there is therefore has a space of 1 block between the enchantment table and the shelves).

This area should also be free of other objects, for example, placing torches in this space will block the connection between the enchantment table and the bookcase the torch is in front of.

To access the highest level of enchantments you will need 15 shelves in total placed around the enchanting table.

only 15 are needed but I often do 16 for symmetry

This will unlock the highest level of enchantment options in the enchantment table menu. As you level up enchantments, you will also need to spend more lapis to apply them, either 1, 2, or 3.

This method of enchanting is a great route if you're not looking for anything specific and just want generic upgrades on an unenchanted piece of gear. It's also perfect if you need something specific gear because this method limits the possible enchantments to whatever type of gear you place in the interface (so if you put a sword on, you won't will only get the sword or any generic enchantments applied to it, if you put on a helmet you will only get a generic helmet or enchantments etc. A notable exception is the ax which is considered a tool and a weapon , so she can get both types of enchantments).

This can only happen in creation

The anvil

The other method available to players for enchantment is the anvil. The anvil can be used to combine 2 identical pieces of enchanted gear into one of those pieces of gear with all enchantments from both. For example, say you have 2 enchanted bows, 1 has Unbreaking II and Punch II while the other has Flame I and Unbreaking II. If we combine them on the anvil we will get 1 bow with Flame I, Punch II and Unbreaking III. The unique enchantments of the two arches transfer to to the new arc and similar enchantments combined to provide a higher level version of this enchantment. It is important to note that for similar enchantments combine they must be the same level and not at the top of this particular enchantment. In other words, if it was Unbreaking I and Unbreaking II, the new arc would simply have kept the better version of the two, in this case Unbreaking II. Likewise, if both arcs had already had Unbreaking III (the maximum level for the Unbreaking enchantment), the resulting arc would have also had Unbreaking III.

If you don't have two pieces of the same gear you want to combine, you can also apply new enchantments to your gear (both unenchanted and already enchanted) with enchanted books.

As before, place the gear you want to enchant in the Anvil UI, but instead of putting the second gear, you add the book with the enchantment you want to apply to the gear. It will simply add that enchantment to that piece of gear.

If for some reason your enchanted book has multiple enchantments on it for different equipment (Protection IV and Sharpness V for example) the interface will apply the enchantment that is relevant to that gear and the other will be lost.

You might be wondering where to find enchanted books. There are a few different sources. Obviously, you can create them yourself with the enchanting table and an unenchanted book. The enchantment you get on the book will be random, so it's not a surefire way to get what you want, but if you're just looking to get rid of a few extra experience points, it's a good one. option.

You can also get Enchanted Books as loot from most spawned structures (Dungeons, Abandoned Mineshafts, Nether Fortresses, etc.). These are randomly generated, but generally offer better enchanting options than your homemade enchanted books.

Finally, and probably your best option is to get enchanted books from villagers librarians. Most will be able to offer 2-3 options at their master level and if you get tired of these villagers you can basically get exactly the enchantments you need every time.

Also, be sure to choose carefully which enchantments you apply as each additional enchantment will cost more experience than the previous one and eventually the UI will plateau and tell you it's too expensive to apply new enchantments (even if you have a lot of experience to cover it).

It's possible to get a bit more out of a piece of gear by pre-combining the enchantment books you want to add to the gear and adding the combined books to the gear in a few steps instead of many. In the same way that you can combine unique enchantments for effective application to equipment, you can also combine enchanted books in the same way to increase the level of the enchantment (for example, you can combine 2 Unbreaking enchanted books II to get 1 enchanted book Unbreaking III).

Comment Disenchant Items in Minecraft

Sometimes it is necessary to remove enchantments from a piece of gear. For example, you are in a Nether Fortress and you find a chest with a Nether Sword! It's an awesome find, but unfortunately it has Bane of Arthropods on it. It's only good against a few different hostile mobs that you won't face all that often, clearly not something you'd want to invest a ton of experience into improving. However, there are several ways to remove enchantments from in-game items.

Unfortunately, there is no way to remove curses from most items. It will look cool in an article frame though

Option number one, and probably your go-to in most situations, will be the cornerstone. Simply place the gear to be disenchanted in the grindstone menu and the grindstone will present a completely unenchanted version of that item for you to pick up. Disenchanting gear will also give you back some of the experience spent to apply the enchantment. Unfortunately, this won't remove the curses, so on for the second method.

It's a great option for situations where you need to remove less than ideal enchantments from gear obtained from loot boxes or villager trades, leaving you with a blank slate to enchant however you see fit.

The second way to remove enchants from your gear, which not many people know about, is to combine your gear into a crafting grid. Let's say you have 2 enchanted bows as drops from your hostile monster farm. You also don't need to be enchanted, but collect long-lasting unenchanted bows to use in crafting dispensers. You can take the 2 enchanted bows and combine them in your crafting grid to craft 1 unenchanted bow with durability greater than the sum of the 2 damaged bows (capped, of course at the item's max durability). However, this method does not give you back any experience nor does it remove curses.

Thanks for stopping by, hope you found the information. enchanting …So sorry, I know my jokes leave people disillusioned, but Minecraft's enchanting system definitely won't!

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